Showing posts with label Skyrim. Show all posts
Showing posts with label Skyrim. Show all posts

Tuesday, 24 January 2012

Skyrim mod tools and patch 1.4 to arrive soon

Bethesda announced patch 1.4 for Skyrim will be finalized next week, and that the Skyrim Creation Kit for modders is on track for a public release near the end of the month. A full list of changes in Skyrim patch 1.4 can be found at the company's blog.
The Creation Kit and Steam Workshop are nearly ready. We�re currently working with members of Valve and our modding community to do some final testing, and we�re on track for a public release near the end of the month. We think Skyrim modding is one of the game�s best features, and we have the best modders of any game. It�s been a lot of exciting work for us, and we can�t wait to unleash it.

Skyrim�s 1.4 update is currently undergoing testing on all three platforms. The update will include fixes and optimizations for the most common issues people have been reporting (see below). We�re hoping to finalize this next week, and submit it to the console manufacturers for certification, as well as release on PC.

Our current update plan for the PC is to first release our updates as �beta� versions through Steam. This is something you�ll be able to opt into through Steam and back-out of if needed. This is an extra safety check for everyone going forward and should expedite and improve our updating process for our PC users. We�ll have more info soon on how this will work.


Skyrim mod tools and patch 1.4 to arrive soon - More news at DV Hardware

Friday, 2 December 2011

Skyrim 1.2 patch to arrive tomorrow

Bethesda announced patch 1.2 for The Elder Scrolls V: Skyrim. The PlayStation 3 edition is already available, PC and Xbox 360 gamers will have to wait until tomorrow.
UPDATE 1.2 NOTES (all platforms unless specified)

  • Improved occasional performance issues resulting from long term play (PlayStation 3)
  • Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
  • Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
  • Fixed issue where projectiles did not properly fade away
  • Fixed occasional issue where a guest would arrive to the player�s wedding dead
  • Dragon corpses now clean up properly
  • Fixed rare issue where dragons would not attack
  • Fixed rare NPC sleeping animation bug
  • Fixed rare issue with dead corpses being cleared up prematurely
  • Skeleton Key will now work properly if player has no lockpicks in their inventory
  • Fixed rare issue with renaming enchanted weapons and armor
  • Fixed rare issue with dragons not properly giving souls after death
  • ESC button can now be used to exit menus (PC)
  • Fixed occasional mouse sensitivity issues (PC)
  • General functionality fixes related to remapping buttons and controls (PC)
  • Source: Voodoo Extreme

    Skyrim 1.2 patch to arrive tomorrow - More news at DV Hardware